![]() Don’t expect much though as these combat mechanics are really rough and unpolished. This demo also features bendable grass, as well as some basic combat mechanics. Still, and since we don’t have a lot of dinosaur games, I believe that most of you will find it cool.įrom what I saw, Cagnani has added the raptor sounds from the Jurassic Park movie. As such, don’t expect this to be as polished as a triple-A remake. ![]() Now as with all fan remakes, you should keep in mind that it’s created by a single person. ![]() This free demo recreates the environments and dinosaurs from Dino Crisis 2 in a 3D third-person game. And while, from what we know, Capcom does not currently plan to revive this franchise, we can at least take a look at what a modern-day Dino Crisis could have looked like.Ī while back, Stefano Cagnani shared a pretty cool short fan remake of Dino Crisis 2 in Unreal Engine 4. Online noise about old games that could use a new coat of paint and refined gameplay has already kickstarted more than one big remake, so I’ll keep beating this drum, as the gaming climate has never been better for bloodthirsty dinosaurs to roar once again.A lot of players have been begging Capcom to remake Dino Crisis. While Capcom seemingly has no immediate interest in remaking or rebooting this IP, I choose to remain hopeful, especially after the continued success of reimagined horror classics. Capcom insists that Exoprimal and the long-dormant prehistoric horror franchise are unrelated, but could it have a say in Dino Crisis’s return? I mean, they even have veteran DC producer and co-designer Hiroyuki Kobayashi working on it.Īdding salt to the wound, the first trailer for the still-unreleased game trolled Dino Crisis fans even harder with a brief look at a red-haired woman who pretty much looked like a modern take on Regina, the OG blaster of dinos. It looks pretty fun, but you can’t blame me for instantly thinking the folks at Capcom were bringing Dino Crisis back just for a silly online third-person shooter. I almost had a heart attack last year when Capcom unveiled Exoprimal, a balls-to-the-wall PvPvE shooter that features dinosaurs falling from the sky and other nonsense. A genuine sense of dread had to be re-injected into big franchises such as Resident Evil, and RE7’s success also became a wake-up call for the genre as a whole. It turns out there was an interest in classic survival horror experiences, and people simply got tired earlier in the decade of messier-than-usual plots and over-the-top set pieces that belonged to Gears of War and other pure action titles with a tint of horror elements. We can argue that Resident Evil 7: Biohazard was a big inflection point for AAA horror games in general. Traditional survival horror felt pretty dead… until 2017. Moreover, it seemed like there wasn’t really a demand for other classic horror franchises to make a big comeback when most players were fixated on riffs on Amnesia and Outlast. Both games leaned a bit too hard on the action side of things, in contrast to what indie horror was doing around that time. Yes, horror games never left thanks to passionate indie studios and solo developers, but big publishers seemingly went cold on them after the flop of Dead Space 3 and the middling reaction to Resident Evil 6. My immediate thoughts after beating EA Motive’s excellent Dead Space remake were directed at Capcom, the publisher that has been regularly knocking it out of the park with the Resident Evil franchise since 2019’s Resident Evil 2 remake - but somehow refuses to dig up Dino Crisis amidst a resurgence of AAA horror video games, both remade and all new. ![]()
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